How Session Length Distribution Shapes Mobile Product Design Strategy

How Session Length Distribution Shapes Mobile Product Design Strategy

An average session length of eight minutes sounds useful until you discover that half your users leave within two minutes while a smaller group stays for 25. Those users are having very different product experiences, yet the average quietly mixes them together. Session Length Distribution gives product teams a much clearer view of how people … Read more

How Touch Target Geometry Shapes Fast Mobile Game Inputs

How Touch Target Geometry Shapes Fast Mobile Game Inputs

In a slow mobile app, missing a button once is usually a minor annoyance. In a competitive mobile game, the same mistake can mean losing a combo, taking damage, or missing a perfectly timed action. That is why How Touch Target Geometry affects gameplay far beyond basic interface design. Button dimensions, shape, spacing, location, and … Read more